![]() ![]() The development kits were used as a build target and connected to the development PC via a PCI interface card so the PC would send down the code to execute and the kit would run it and display the output on a separate screen. ![]() Since the hardware was still under heavy development, only a select few studios were trusted enough to get sent one of the Prototype PS2 development kits. Before the retail release of the Playstation 2 hardware developers needed to start development so that the console would have titles on launch.
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